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View Diary: Defeating NRA Talking Points. The problem with video games... (41 comments)

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  •  I'll bite. (1+ / 0-)
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    OllieGarkey

    [I deleted the links to the studies on this in revision because why bother]

    There's nothing really wrong with your guess, but there is something wrong with guessing.  There are solutions present that don't involve guesses.  Blaming video games right now is like blaming rock music or Dungeons and Dragons or the gay Teletubby.  It's a massive distraction from doing things we all know would actually help solve the problem.

    Let's make a deal.  I'll take the blame for the next school shooting if the perpetrator does it while playing a video game and you take the blame in the next school shooting if the perpetrator does it while holding a gun.

    •  I like that a lot. I'll admit that video games are (0+ / 0-)

      responsible for violence if the next time a mass killing occurs, the weapon is an Xbox.

      An Fhirinn an aghaidh an t'Saoghail. (The truth against the world.) Is treasa tuath na tighearna. (The common people are mightier than the lords.)

      by OllieGarkey on Tue Dec 18, 2012 at 10:55:38 PM PST

      [ Parent ]

    •  I'm not taking the blame for guns (0+ / 0-)

      You can search my comments, even going back to  BEFORE this last shooting, and you will see dozens of comments from me supporting FAR more restrictions on guns and accessories.  The two aren't exclusive.  

      The supporters of violent games on this site are starting to sound an awful lot like the gun rights absolutists, hence my comparison to the RKBA group.  

      Comparing a game like, oh, this one to Teletubbies is like when NRA freaks compare a Glock with a 17 round clip to a kitchen knife.  The comparison doesn't even pass the lightest of common sense tests.  

      (By the way, for those of you who don't click the link, it's for "The Torture Game 2" on the site 666 Games....."Bringing you the most violent games on the net."  Any kid Googling for video games can easily find this and "torture" a tied up doll that bleeds with spikes, razors, a gun, a chainsaw, etc.  Yes, very much like Elvis and Teletubbies....freedom of speech at its finest.)    

      Political compass: -8.75 / -4.72

      by Mark Mywurtz on Wed Dec 19, 2012 at 04:02:38 AM PST

      [ Parent ]

      •  Okay, so (0+ / 0-)

        a few video games are bad, thus they're all bad?  No doubt there is terrible shit in this world featured in video games (and if you think that link you posted is horrible, you have no idea how truly deep the rabbit hole goes, especially with some of the crap that's made in Asia and never sees our shores), I think that hardly makes them all bad.

        And if 9 year olds are playing these types of games, I must ask, where the hell are their parents/guardians?  Kids that young shouldn't have free, unrestricted access to the Internet, or video games that aren't online.  Period.

        •  I never said they are all bad (0+ / 0-)

          and I can imagine they get much worse than this one.  I occasionally play video games myself, but I have no interest in games where the object is to kill realistic humans...or any humans at all, really.    

          I also agree that parents need to keep kids from this stuff, but that's not reality.  Same thing goes for real guns, by the way.  We suggest laws restricting firearms and requiring trigger locks and the gun nuts come back and say,"Where the hell are the parents?" just like you did.  In the case of video games, I'll bet there are a lot of parents who have no idea that their kids are just 3 clicks away from playing "The Torture Game 2".  

          What do you suppose a game in a similar vein as this one does for someone with schizophrenia or other mental disorders?  I'm guessing it doesn't HELP their situation.  Or ours.  So kids/parents aren't your only problem.  

          Political compass: -8.75 / -4.72

          by Mark Mywurtz on Wed Dec 19, 2012 at 04:10:20 PM PST

          [ Parent ]

          •  The difference between a game and a gun (0+ / 0-)

            should be obvious, but let's just state it anyway:  a gun can kill someone, a video game can't (unless they slice someone with the sharpe edge of a box or disc, I suppose).  And if kids are holed up playing these games for hours upon hours on end, enough to effect them so negatively, then really, where the hell are the parents?  I can understand a kid getting into a gunsafe when a parent isn't home, and firing it off--that can happen in a much shorter timespan than this idea that kids get indoctrinated by violent video games because they play them for days, weeks, months on end with no social interaction or intervention.  So saying my argument has the same merits of "Where are the parents" for guns and video games is disingenuous as best.

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